pub enum ActionDependency {
Classical,
SelectiveSupport,
BranchSupport,
FeedbackAnticommutation,
ReadoutParity,
}Expand description
Why one action must complete before another.
Variants§
Classical
A condition or binding reads a variable produced by the predecessor.
SelectiveSupport
A measurement surface crosses a selective site and waits for its resolve.
BranchSupport
A measurement surface crosses a terminal conditional region and waits for its structural branch decision.
FeedbackAnticommutation
Feedback anticommutes with a measurement surface and changes its value.
ReadoutParity
A composed parity reuses an already decoded named readout.
Implementations§
Source§impl ActionDependency
impl ActionDependency
Sourcepub const fn is_implicit(self) -> bool
pub const fn is_implicit(self) -> bool
Whether this dependency was derived from stabilizer support.
Trait Implementations§
Source§impl Clone for ActionDependency
impl Clone for ActionDependency
Source§fn clone(&self) -> ActionDependency
fn clone(&self) -> ActionDependency
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreimpl Copy for ActionDependency
Source§impl Debug for ActionDependency
impl Debug for ActionDependency
impl Eq for ActionDependency
Source§impl Hash for ActionDependency
impl Hash for ActionDependency
Source§impl PartialEq for ActionDependency
impl PartialEq for ActionDependency
impl StructuralPartialEq for ActionDependency
Auto Trait Implementations§
impl Freeze for ActionDependency
impl RefUnwindSafe for ActionDependency
impl Send for ActionDependency
impl Sync for ActionDependency
impl Unpin for ActionDependency
impl UnsafeUnpin for ActionDependency
impl UnwindSafe for ActionDependency
Blanket Implementations§
§impl<T, BorrowedSelf> BitwiseMutViaBorrow<BorrowedSelf> for T
impl<T, BorrowedSelf> BitwiseMutViaBorrow<BorrowedSelf> for T
fn assign_index(&mut self, index: usize, to: bool)
fn negate_index(&mut self, index: usize)
fn clear_bits(&mut self)
fn assign_random(
&mut self,
bit_count: usize,
random_number_generator: &mut impl RngExt,
)where
BorrowedSelf: BitLength,
§impl<Bits, Other, BorrowedSelf, BorrowedOther> BitwisePairMutViaBorrow<Other, BorrowedSelf, BorrowedOther> for Bits
impl<Bits, Other, BorrowedSelf, BorrowedOther> BitwisePairMutViaBorrow<Other, BorrowedSelf, BorrowedOther> for Bits
fn assign(&mut self, other: &Other)
fn bitxor_assign(&mut self, other: &Other)
fn bitand_assign(&mut self, other: &Other)
fn bitor_assign(&mut self, other: &Other)
§impl<T, Other, BorrowedSelf, BorrowedOther> BitwisePairViaBorrow<Other, BorrowedSelf, BorrowedOther> for T
impl<T, Other, BorrowedSelf, BorrowedOther> BitwisePairViaBorrow<Other, BorrowedSelf, BorrowedOther> for T
§impl<T, BorrowedSelf> BitwiseViaBorrow<BorrowedSelf> for T
impl<T, BorrowedSelf> BitwiseViaBorrow<BorrowedSelf> for T
fn index(&self, index: usize) -> bool
fn weight(&self) -> usize
fn parity(&self) -> bool
fn is_zero(&self) -> bool
fn is_unit(&self, index: usize) -> bool
fn support<'a>(&'a self) -> impl SortedIteratorwhere
BorrowedSelf: 'a,
fn max_support(&self) -> Option<usize>
fn min_support(&self) -> Option<usize>
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
key and return true if they are equal.Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more§impl<'src, T> IntoMaybe<'src, T> for Twhere
T: 'src,
impl<'src, T> IntoMaybe<'src, T> for Twhere
T: 'src,
impl<T> OrderedSeq<'_, T> for Twhere
T: Clone,
§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the foreground set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red() and
green(), which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg():
use yansi::{Paint, Color};
painted.fg(Color::White);Set foreground color to white using white().
use yansi::Paint;
painted.white();§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the background set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red() and
on_green(), which have the same functionality but
are pithier.
§Example
Set background color to red using fg():
use yansi::{Paint, Color};
painted.bg(Color::Red);Set background color to red using on_red().
use yansi::Paint;
painted.on_red();§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling [Attribute] value.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold() and
underline(), which have the same functionality
but are pithier.
§Example
Make text bold using attr():
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);Make text bold using using bold().
use yansi::Paint;
painted.bold();§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi [Quirk] value.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask() and
wrap(), which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk():
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);Enable wrapping using wrap().
use yansi::Paint;
painted.wrap();§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.
fn clear(&self) -> Painted<&T>
renamed to resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.
§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the [Condition] value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted only when both stdout and stderr are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);§impl<T> Pointable for T
impl<T> Pointable for T
impl<T> Read<Exclusive, BecauseExclusive> for Twhere
T: ?Sized,
§impl<'p, T> Seq<'p, T> for Twhere
T: Clone,
impl<'p, T> Seq<'p, T> for Twhere
T: Clone,
§type Iter<'a> = Once<&'a T>
where
T: 'a
type Iter<'a> = Once<&'a T> where T: 'a
§fn contains(&self, val: &T) -> boolwhere
T: PartialEq,
fn contains(&self, val: &T) -> boolwhere
T: PartialEq,
§fn to_maybe_ref<'b>(item: <T as Seq<'p, T>>::Item<'b>) -> Maybe<T, &'p T>where
'p: 'b,
fn to_maybe_ref<'b>(item: <T as Seq<'p, T>>::Item<'b>) -> Maybe<T, &'p T>where
'p: 'b,
MaybeRef].