pub struct GltfData {
pub triangles: BTreeMap<RGBA, Vec<[Vec3; 3]>>,
pub lines: BTreeMap<RGBA, Vec<[Vec3; 2]>>,
pub texts: Vec<TextLabel>,
pub unlit_colors: BTreeSet<RGBA>,
}Expand description
Intermediate geometry for glTF export: colored triangles, colored line segments, and text labels, accumulated before serialization to a glTF model.
Fields§
§triangles: BTreeMap<RGBA, Vec<[Vec3; 3]>>Filled triangles grouped by color.
lines: BTreeMap<RGBA, Vec<[Vec3; 2]>>Line segments grouped by color.
texts: Vec<TextLabel>Positioned text labels.
unlit_colors: BTreeSet<RGBA>Face colors displayed without diffuse shading, for module ownership.
Implementations§
Source§impl GltfData
impl GltfData
Sourcepub fn scale_face_opacity(&self, scale: f32) -> GltfData
pub fn scale_face_opacity(&self, scale: f32) -> GltfData
Returns a copy with every triangle color’s alpha multiplied by scale
(clamped to opaque). Lines and labels are unchanged.
Sourcepub fn pop_faces_at_directions(self, directions: &[Direction]) -> GltfData
pub fn pop_faces_at_directions(self, directions: &[Direction]) -> GltfData
Removes filled faces whose outward normal matches one of directions.
Line geometry is retained so the opened graph keeps its silhouette.
Sourcepub fn extend(&mut self, other: GltfData)
pub fn extend(&mut self, other: GltfData)
Merges another data set into this one, combining geometry of matching colors.
Sourcepub fn swap_yz(self) -> GltfData
pub fn swap_yz(self) -> GltfData
Swaps the y and z axes of all geometry, converting from the graph’s
time-up (z) convention to the exporter’s y-up convention.
Triangle winding is flipped to keep front faces oriented after the swap.
Sourcepub fn map_points(self, f: impl Fn(Vec3) -> Vec3) -> GltfData
pub fn map_points(self, f: impl Fn(Vec3) -> Vec3) -> GltfData
Applies f to every vertex, line endpoint, and text-label position.
Triangle winding is preserved as-is; this does not re-orient normals, so only use it for orientation-preserving transforms such as translations, rotations, and positive scales.
Sourcepub fn to_file(&self, path: impl AsRef<Path>) -> Result<(), BlockGraphError>
pub fn to_file(&self, path: impl AsRef<Path>) -> Result<(), BlockGraphError>
Writes the scene to a .gltf file.
Vertex colors bake the editor’s diffuse response into unlit materials. Lighting stays fixed; the host viewer does not relight the graph.
§Errors
Returns BlockGraphError::Io if the file cannot be written, or
BlockGraphError::GltfSerialize if serialization fails.
Sourcepub fn to_html_str(&self) -> Result<String, BlockGraphError>
pub fn to_html_str(&self) -> Result<String, BlockGraphError>
Renders an HTML page with the glTF scene embedded as a base64 data URI.
Vertex colors bake the editor’s diffuse response into unlit materials.
Lighting stays fixed; the viewer does not relight the graph.
The model-viewer renderer is pulled from a CDN, so the page needs
network access to display; the model data itself is inlined.
§Errors
Returns BlockGraphError::GltfSerialize if glTF serialization fails.
Trait Implementations§
Auto Trait Implementations§
impl Freeze for GltfData
impl RefUnwindSafe for GltfData
impl Send for GltfData
impl Sync for GltfData
impl Unpin for GltfData
impl UnsafeUnpin for GltfData
impl UnwindSafe for GltfData
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